C Specification
To query whether a Cluster Culling Shader supports the per-cluster shading
rate feature, include a
VkPhysicalDeviceClusterCullingShaderVrsFeaturesHUAWEI structure in the
pNext chain of the
VkPhysicalDeviceClusterCullingShaderFeaturesHUAWEI structure.
This structure is defined as:
// Provided by VK_HUAWEI_cluster_culling_shader
typedef struct VkPhysicalDeviceClusterCullingShaderVrsFeaturesHUAWEI {
VkStructureType sType;
void* pNext;
VkBool32 clusterShadingRate;
} VkPhysicalDeviceClusterCullingShaderVrsFeaturesHUAWEI;
Members
-
sTypeis a VkStructureType value identifying this structure. -
pNextisNULLor a pointer to a structure extending this structure. -
clusterShadingRatespecifies whether per-cluster shading rates is supported.
Document Notes
For more information, see the Vulkan Specification
This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.