C Specification
The VkPhysicalDeviceFragmentShadingRateFeaturesKHR structure is
defined as:
// Provided by VK_KHR_fragment_shading_rate
typedef struct VkPhysicalDeviceFragmentShadingRateFeaturesKHR {
VkStructureType sType;
void* pNext;
VkBool32 pipelineFragmentShadingRate;
VkBool32 primitiveFragmentShadingRate;
VkBool32 attachmentFragmentShadingRate;
} VkPhysicalDeviceFragmentShadingRateFeaturesKHR;
Description
-
sTypeis a VkStructureType value identifying this structure. -
pNextisNULLor a pointer to a structure extending this structure. -
pipelineFragmentShadingRateindicates that the implementation supports the pipeline fragment shading rate. -
primitiveFragmentShadingRateindicates that the implementation supports the primitive fragment shading rate. -
attachmentFragmentShadingRateindicates that the implementation supports the attachment fragment shading rate.
If the VkPhysicalDeviceFragmentShadingRateFeaturesKHR structure is included in the pNext chain of the
VkPhysicalDeviceFeatures2 structure passed to
vkGetPhysicalDeviceFeatures2, it is filled in to indicate whether each
corresponding feature is supported.
VkPhysicalDeviceFragmentShadingRateFeaturesKHR can also be used in the pNext chain of
VkDeviceCreateInfo to selectively enable these features.
Document Notes
For more information, see the Vulkan Specification
This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.