C Specification
The VkPhysicalDeviceShaderSMBuiltinsFeaturesNV structure is defined
as:
// Provided by VK_NV_shader_sm_builtins
typedef struct VkPhysicalDeviceShaderSMBuiltinsFeaturesNV {
VkStructureType sType;
void* pNext;
VkBool32 shaderSMBuiltins;
} VkPhysicalDeviceShaderSMBuiltinsFeaturesNV;
Description
-
sTypeis a VkStructureType value identifying this structure. -
pNextisNULLor a pointer to a structure extending this structure. -
shaderSMBuiltinsindicates whether the implementation supports the SPIR-VShaderSMBuiltinsNVcapability.
If the VkPhysicalDeviceShaderSMBuiltinsFeaturesNV structure is included in the pNext chain of the
VkPhysicalDeviceFeatures2 structure passed to
vkGetPhysicalDeviceFeatures2, it is filled in to indicate whether each
corresponding feature is supported.
VkPhysicalDeviceShaderSMBuiltinsFeaturesNV can also be used in the pNext chain of
VkDeviceCreateInfo to selectively enable these features.
Document Notes
For more information, see the Vulkan Specification
This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.