C Specification
The VkPhysicalDeviceShaderObjectFeaturesEXT structure is defined as:
// Provided by VK_EXT_shader_object
typedef struct VkPhysicalDeviceShaderObjectFeaturesEXT {
VkStructureType sType;
void* pNext;
VkBool32 shaderObject;
} VkPhysicalDeviceShaderObjectFeaturesEXT;
Description
-
shaderObjectindicates whether the implementation supports shader objects.
If the VkPhysicalDeviceShaderObjectFeaturesEXT structure is included in the pNext chain of the
VkPhysicalDeviceFeatures2 structure passed to
vkGetPhysicalDeviceFeatures2, it is filled in to indicate whether each
corresponding feature is supported.
VkPhysicalDeviceShaderObjectFeaturesEXT can also be used in the pNext chain of
VkDeviceCreateInfo to selectively enable these features.
Document Notes
For more information, see the Vulkan Specification
This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.