C Specification
The VkPhysicalDeviceDynamicRenderingFeatures structure is defined as:
// Provided by VK_VERSION_1_3
typedef struct VkPhysicalDeviceDynamicRenderingFeatures {
VkStructureType sType;
void* pNext;
VkBool32 dynamicRendering;
} VkPhysicalDeviceDynamicRenderingFeatures;
or the equivalent
// Provided by VK_KHR_dynamic_rendering
typedef VkPhysicalDeviceDynamicRenderingFeatures VkPhysicalDeviceDynamicRenderingFeaturesKHR;
Description
-
sTypeis a VkStructureType value identifying this structure. -
pNextisNULLor a pointer to a structure extending this structure.
-
dynamicRenderingspecifies that the implementation supports dynamic render pass instances using the vkCmdBeginRendering command.
If the VkPhysicalDeviceDynamicRenderingFeatures structure is included in the pNext chain of the
VkPhysicalDeviceFeatures2 structure passed to
vkGetPhysicalDeviceFeatures2, it is filled in to indicate whether each
corresponding feature is supported.
VkPhysicalDeviceDynamicRenderingFeatures can also be used in the pNext chain of
VkDeviceCreateInfo to selectively enable these features.
Document Notes
For more information, see the Vulkan Specification
This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.