C Specification
The VkPhysicalDeviceShaderEnqueueFeaturesAMDX structure is defined as:
// Provided by VK_AMDX_shader_enqueue
typedef struct VkPhysicalDeviceShaderEnqueueFeaturesAMDX {
VkStructureType sType;
void* pNext;
VkBool32 shaderEnqueue;
} VkPhysicalDeviceShaderEnqueueFeaturesAMDX;
Description
-
shaderEnqueueindicates whether the implementation supports execution graphs.
If the VkPhysicalDeviceShaderEnqueueFeaturesAMDX structure is included in the pNext chain of the
VkPhysicalDeviceFeatures2 structure passed to
vkGetPhysicalDeviceFeatures2, it is filled in to indicate whether each
corresponding feature is supported.
VkPhysicalDeviceShaderEnqueueFeaturesAMDX can also be used in the pNext chain of
VkDeviceCreateInfo to selectively enable these features.
Document Notes
For more information, see the Vulkan Specification
This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.